Second Life Product Market Value

By Xah Lee. Date:

Look at this item . (be sure to check out all the screenshots)

It sells for about $100 USD, and people are buying it. I estimate that it takes about single person 3 weeks to make. If you compare it to software, the ratio of market value over effort is way higher. For example, if you are a game programer, you can code for 3 months, and resulting a product that you can sell for maybe $20. And, to be a game programer actually takes a few years more training and knowledge than building and scripting in Second Life.

My Particle Maker sells for ~$14 USD, and i sell close to 2 per week since i made it in 2009-04. It took me about 3 weeks full time to create. I have not even spend time on marketing for the past 7 months.

I think the reason for this is because Second Life is a new market. For example, computer games market have been around for 20 or 30 years, Second Life only few years and not yet main stream.

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Try Xah Tele-Dasher!

A bit of rare juicy info on sl business. Here's a quote from Wikipedia Second life:

According to figures published by Linden Lab, about 64,000 users made a profit in Second Life in February 2009, of whom 38524 made less than US$10, while 233 made more than US$5000 [21]. Profits are derived from selling virtual goods, renting land, and a broad range of services. In March 2009, it has become known that there exist a few Second Life entrepreneurs, whose profits exceed 1 million US$ per year[22].

Some companies generate US dollar earnings from services provided in Second Life. Examples are,[23] Rivers Run Red[24], BNT Holdings, and Beta Technologies.[25] This opportunity is extending to normal residents and non-Second Life users via affiliate programs.[26] The total value of these transactions has not been calculated but in 2008 consultancy firms Rivers Run Red and Electric Sheep have reported annual revenues of $6 million.

The reference 21 about who made what amount, is from sl official site: That page is raw data, you'll need to do some computation to get a readable summary.

The reference about those making millions, is from a blog: Top Second Life Entrepeneur Cashing Out US$1.7 Million Yearly; Furnishings, Events Management Among Top Earners By Wagner James Au. @

The source of this millions claim is from Robin Harper's blog, at Source Apparently, Robin was a VP of Marketing and Community Developmen at Linden Labs, and left in 2009-02.

Robin being a VP is readily verified on web. Here's a article: Source, and here: Source Here's Robin's linkedin url: Source

There are 2 sl millionaire i'm aware of: Anshe Chung (Ailin Graef) and Stroker Serpentine (Kevin Alderman).

CBS Interview with Stroker Serpentine

Here's a interesting article that describes how Second Life is really a Pyramid scheme , and all the economy news are delusional in nature: SecondLife: Revolutionary Virtual Market or Ponzi Scheme? by Randolph Harrison, . I believe what the article said is largely true. Here's a follow up article: The Linden dollar Game, .

See: “Anshe Chung cnet interview grief” ()

the video above is gone. But here's another interview.

Second Life - Stroker Serpentine

this video, by National Geographic, is rather forced. It tries to paint a picture.

Second Life Gallery

  1. Introduction to Second Life
  2. Mont Saint-Michel
  3. Alice
  4. Non-human Animals
  5. Exotic Architectures
  6. High-tech Architectures
  7. Chinese Hell, Japanese Architecture, Full Rigged Ship
  8. Art
  9. Atomium
  10. Flying Ammonite by Bathsheba
  11. Seaslug Ride
  12. A Blowfly Ride
  13. Cybernetics
  14. Buy Lindens Special Offer
  15. Chthonic Syndicate Improvement Suggestions
  16. Sword Fighting
  17. Dancing
  18. There Be Dragons In Second Life
  19. US Eagle with Machine Gun
  20. Education
  21. Emerald Viewer DOS Fiasco
  22. Emerald Viewer Banned by Linden Labs; What Viewer to Use?
  23. Evil Lords In Second Life
  24. Fairies
  25. Furries, page 1
  26. Furries 2
  27. Furries 3
  28. Furries 4
  29. Second Life Furry Soldiers
  30. Second Life Combat: Military 2042
  31. Second Life Combat: Chthonic Syndicate
  32. Second Life Futuristic Cities
  33. Indoor Games
  34. Outdoor Games
  35. Pretty Girls
  36. Warrior Girls
  37. Nymwars: Google Plus Account Real Name Policy Debate
  38. How To Fight In Gor Sims
  39. Art of War - MLT Style
  40. Guys
  41. Second Life Hamster Ball Roller Coaster Video
  42. Gaming Headset Reviews
  43. How to Increase Frames Per Second
  44. Second Life Screenshot Gallery
  45. Second Life Gallery Thumbnails Index
  46. Leisure Activities
  47. Installing Second Life Viewer for Linux 64bits
  48. Battle Droids
  49. Transformers
  50. Droids
  51. Musical Instruments
  52. Mythological Creatures In Second Life
  53. Second Life Gallery: About the Screenshots
  54. Airplanes
  55. Politics
  56. Player's Frequently Asked Questions
  57. Architectures: Learning Centers
  58. Software for Video Capture and Screencasting
  59. Dead Snow Avatar
  60. Second Life Combat Xah Videos
  61. Second Life Debug Settings
  62. Second Life Demographics 2009
  63. Dragonfly
  64. Second Life Outfit Links (Inventory Links) Explained
  65. Second Life Keyboard Shortcuts Cheatsheet
  66. Second Life Login Name, Display Name
  67. Second Life Product Market Value
  68. Math
  69. Math, page 2
  70. Math, page 3
  71. Math Lorenz Attractor
  72. Second Life Combat Videos
  73. Second Life Militaries List
  74. Second Life Military Map
  75. Second Life Problems and Improvements
  76. Second Life Rich List
  77. Second Life Shop: Froggles
  78. Second Life Viewer 2 Problems
  79. Misc Info On Second Life Viewers
  80. Shopping
  81. Shopping in a Fairy Land
  82. Superheros
  83. Tinies
  84. Toons
  85. Second Life Tech Warfare Guide
  86. Second Life Tech Warfare Guide Bot Info
  87. Xah's Edu Corner
  88. Xah Bump Squeak
  89. Chthonic Syndicate Dive Roll Movement Enhancer
  90. XstreetSL Item Disappears
  91. Zelda, Breath of the Wild, Inscriptions
  92. Second Life Dive Roll Movement Enhancer Comparison
  93. Soul Caliber Voldo Dance